Decimal
Decimal1.64
Net decimal0.64
Fractional16/25
American-156
2026/09/14
17:12:08GMT 0
Terms & Conditions
Betting Rules
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Rugby Union
- General Rules
- Unless otherwise stated all
Rugby bets are settled on 80 minutes play. The term 80 minutes play
includes any stoppage time.
- Unless otherwise stated Rugby
sevens match bets are settled on the specific tournament regulation play
and exclude extra-time if played.
- If a venue is changed from the
one advertised, then all bets on that match are void.
- In the event of a change of
opponent from the one advertised then all bets for that match are void.
- Abandoned Matches
- All bets are void apart from
markets where the outcome is already determined.
- Postponed Matches
- Are void unless re-arranged
and played in the same 'Rugby Week' (Monday - Sunday inclusive South
African time).
- Outright Betting
- Regular season only unless
otherwise stated. The finishing position of teams at the end of the
scheduled programme of matches will determine placings with no allowance
for playoffs or subsequent enquiries (and potential point deductions) by
the respective leagues.
- To Finish Bottom - Will be
settled on the team who finish in the bottom position of the stipulated
league upon the completion of the regular season.
- Wooden Spoon - Offered for the
Six Nations, will be settled on the team who finish in the bottom
position of the table, upon completion of the specified Six Nations
tournament.
- To Be Relegated - Where market
is offered settlement is based upon the rules of the specified league.
- Match Betting
- Handicap
Betting/Alternative/Additional Handicap Betting (Including In-Play) - In
2-Way markets bets are void if a tie is not offered in the event of a
tie.
- Match and Team
Totals/Alternative Totals (Including In-Play) - In 2-way markets, where
scores are level with the total points taken then bets will be void if a
tie is not offered.
- Total Points Odd/Even and Team
Total Points Odd Even - Zero counts as Even for settlement purposes.
- Draw-No-Bet - If the game
finishes in a draw then bets will be settled as a scratching.
- 1st/2nd Half Draw-No-Bet - If
the 1st/2nd half of a specified match finishes in a draw then bets will
be settled as a scratching.
- Next Try 2-Way - Where there
is no next try scored then bets will be void unless the option of no next
try is offered.
- Total Tries/Team Total
Tries/Most Tries markets (including alternatives)- In 2-Way markets where
scores are level with the quote taken then bets will be void unless a tie
is offered on the relevant market. For these markets try includes penalty
try.
- Total Successful Penalties
2-Way - Settlement is based on total successfully converted penalties,
not total penalties awarded. Where the total is level with the quote
taken then bets will be void unless the if the tie is offered.
- Team Totals Odd/Even 2-Way -
Zero counts as Even for settlement purposes.
- First Scoring Play/Team First
Scoring Play/First Scoring Play 2nd Half/Score First (2nd Half)/Team to
Score First/Last Scoring Play of First Half/Last Scoring Play of
Match/Team to Score Last/Team to Score Last Try - For all these markets
try includes penalty try. For all scoring play markets conversions do not
count.
- 4-Way First Scoring Play - For
this market try includes penalty try.
- More Tries or Penalties - The
Tie is an option. For this market try includes penalty try.
- Team Scoring First to Win -
Includes extra-time if played.
- Score 1st Try/1st Half Result
- Predict the Team to score 1st try, combined with the 1st Half Result. A
price is quoted for No Tryscorer. For this market try includes penalty
try.
- Score 1st Try/Match Result -
Predict the Team to score 1st try, combined with the Full Time Result,
excluding extra-time if played. A price is quoted for No Tryscorer. For
this market try includes penalty try.
- Team to Score 1st and Match
Result - Predict the team to score 1st combined with the match result, excluding
extra-time if played.
- Half Time/Full Time Winning
Margin Double - Predict the team and winning margin combinations at half
time and full time excluding extra-time if played. In the event of the half-
or full-time result ending in a Tie, then bets will be settled on Any
Other option.
- Score 1st, Lead at Half Time
and Win at Full time - Predict the outcome of all three. In the event of
the combination not being offered then bets will be settled on Any Other
option.
- Highest Scoring Half/Team with
Highest Scoring Half - The second half total excludes extra-time if
played. The Tie is an option.
- Double Result - Predict the
outcome of the specified match at half-time and full-time.
- Winning Margin inc. Exact and
Alternative - For settlement purposes the margin at full-time is used
(Tie option is available).
- Race to Markets - Predict the
team to reach a specified point total first (Neither option is
available).
- Half Betting - 1st half
markets are settled at the end of the 1st half. 2nd half markets are
settled at the end of regulation time and exclude extra-time if played.
The relevant half must be completed for bets to have action, unless the
specific market outcome is already determined.
- Match Outcome(4-Way)/Win in
Extra-Time/To Lift Trophy/To Qualify/Match to Go to Overtime - Settlement
will include extra-time if played.
- Tribet - If the match ends in
a Tie, bets will be settled as Any Other Result option.
- First (including home and away
team scorer markets)/Last (including home and away team scorer
markets)/2nd Half First Tryscorer
- Bets on players taking no part
in the match will be void. If your player takes the field after a try has
been scored, then first tryscorer bets will be made void. If your player
has taken the field at any time prior to the first, try being scored then
your bet stands. For 2nd Half First Tryscorer market, if your player
takes the field after the first try of the 2nd half has been scored then
2nd Half First Tryscorer bets will be made void. If your player has taken
the field at any time prior to the 2nd half first, try being scored then
your bet stands.
- Each-way bets on tryscorers
who have taken no part of the game when the 1st try is scored will be
void regardless whether or not they score later in the game. If there are
less tries scored than the Each-way number of places offered, then bets
on players who have not scored will be settled as losers. No extra
payments will be made where an individual player scores more than one of
the first four tries.
- If the first, try is a penalty
try then the scorer of the second try will be deemed the winner for
settlement purposes.
- Bets will stand on players
that take any part in a match for last tryscorer purposes.
- If the last, try is a penalty
try bets will be settled on the previous tryscorer.
- Player to Score a Try at Any
Time/Player to Score Two or More Tries/Player to Score Three or More Tries
- Bets will stand on players
that take any part in a match.
- Bets on players in a match
that is not completed will be void except for those bets the outcome of
which is already determined.
- In-Play 2-Way Market Betting
(Incl. OT)
- Where offered, all markets
which state ‘Incl. OT’ specifically in the market title, will include all
periods of extra-time if played, for settlement purposes. The markets
are:
- Money Line (Incl. OT)/Handicap
2-Way (Incl. OT) (including alternatives)/Total Points (Incl. OT)
(including alternatives)/Team Total Points (Incl. OT)/Total Tries (Incl.
OT)/Team Total Tries (Incl. OT)/2nd Half Winner (Incl. OT)
- In-Play Half Betting
- For In-Play half betting, the
designated half must be completed for bets to stand (unless the outcome
of the specific market is already determined). In-Play half bets exclude
overtime if played.
- In-Play 10 Minute Betting
- 10 Minute Betting - The
designated 10-minute period must be completed for bets to stand unless
the specific market outcome is already determined.
- 10 Minute Total Points
Odd/Even 2-Way - Zero counts as Even for settlement purposes.
- Tryscorer Shirt Numbers
- A penalty try counts as 8.
- Time of First Team-Match
Try/First 2nd Half Try/Last Try
- Try includes penalty try. If
no 1st or 2nd half, try scored then bets will be settled as after.
- Time of 1st Converted
Penalty/Time of 1st Team Converted Penalty
- If no converted penalty, then
bets will be settled as after.
- Time of 1st Try/Team Time of
1st Try
- Penalty tries count. If no try,
then bets will be settled as after.
- Team to Score First Try
- Market includes No Try Scored
option.
- Player Match-Ups
- Predict the player who will
score most points. Both players must start the match or bets void. In the
event of a tie all stakes will be refunded. Bets stand on regulation time
only.
- Player Performances/Points
- Player must start the match or
bets void. Bets stand on regulation time only.
- Will There Be a
Sin-Binning/Drop Goal
- Will be settled on regulation
time only. For settlement purposes drop goal must be successful.
- Number of Tries - Team Tries/To
Score a Try/Team To Score 1st Try
- Penalty tries count. Bets
stand on regulation time only.
- Total Team Tries (including
Alternatives)
- Penalty tries count. Bets
stand on regulation time only.
- More Tries or Converted
Penalties/Team to Score More Tries or Penalties
- Penalty tries count. Penalties
must be successfully converted.
- Team to Win Both Halves/To Win
Both Halves/Team to Win Either Half
- Both halves must be completed
for bets to stand.
- Will Either Team Score 3
Unanswered Tries
- Either team must score 3 tries
in the game without the opposition scoring a try in between. Penalty
tries count.
- Team to Trail in Match
- Predict whether the named team
will trail on points at any time during a specified match.
- Team to Score Last
- Includes extra-time if played.
- Highest/Lowest Scoring Team
- Only highlighted team’s count.
Dead-heat rules apply.
- Either Team to Be Nilled
- Predict whether or not a match
ends with either team failing to register a point.
- 1st Try Converted
- Predict whether or not the
first try of the match will be successfully converted. Penalty tries
count.
- 1st Video Referee Decision
- Settlement based on the 1st
decision made by the Video Referee relating to a try. In the event of a
match having no Video Ref Decision relating to a try bets will be void.
- 1st Stoppage
- The incident that produces the
first referee designated stoppage will be used for settlement purposes.
- Scorecast/1st Half Scorecast
- All bets 80 minutes play
(normal time) only. Bets exclude extra-time if played. If your player
takes the field after a try has been scored or does not take part in the
game prior to a try being scored, then bets will be made void. If a match
is abandoned after a try has been scored, then all bets will be settled
as singles on the first tryscorer at the appropriate odds. If the first,
try is a penalty try then the player who is awarded the try by match
officials will be deemed the winner for the purposes of the tryscorer
part of the bet. If there is no tryscorer in the match/half, then all
bets will be settled as singles on the Winning Margin or 1st Half Winning
Margin market at the relevant odds quoted at match kick-off time.
- Wincast/1st Half Wincast
- Bets exclude extra-time if
played. If your player takes the field after a try has been scored or
does not take part in the game prior to a try being scored, then bets
will be made void. If a match is abandoned after a try has been scored,
then all bets will be settled as singles on the first tryscorer at the
appropriate odds. If the first, try is a penalty try then the player who
is awarded the try by match officials will be deemed the winner for the
purposes of the tryscorer part of the bet. If there is no tryscorer in
the match/half, then all bets will be settled as singles on the Full Time
Result or 1st Half Winner market at the relevant odds quoted at match
kick-off time.
- Man of the Match
- If no announcement is made
during the live broadcast on the relevant channel or on the broadcaster's
official Website within 24 hours of the result, then all bets on this
market will be void.
- Highest Scoring Team – Handicap
- All scheduled games must be
completed for bets to stand. Settlement will include the handicap added
to the selected team's score. Dead-heat rules apply.
- Mythical Match-Ups
- Market will be settled by
applying the mythical handicap to each team’s total points scored in the
current week’s round of matches. The team with the highest adjusted
points total will be deemed the winner. Both games must be completed for
bets to stand.
- Season Betting
- Top Tryscorer - Settled on
regular season only (playoffs do not count).
- To Finish Bottom - Settled on
team finishing bottom of table (regardless of whether they are relegated
or not).
- Most Losses (Regular Season) -
Settled on the team recording the most losses during the regular season.
In the event of two or more teams recording the same number of losses,
the winner will be determined as the team with the worst for and against
differential. Regular Season must be completed for bets to stand.
- General Rules
- Unless otherwise stated all
Rugby bets are settled on 80 minutes play. The term 80 minutes play
includes any stoppage time.
- Unless otherwise stated Rugby
sevens match bets are settled on the specific tournament regulation play
and exclude extra-time if played.
- If a venue is changed from the
one advertised, then all bets on that match are void.
- In the event of a change of
opponent from the one advertised then all bets for that match are void.
- Abandoned Matches
- All bets are void apart from
markets where the outcome is already determined.
- Postponed Matches
- Are void unless re-arranged
and played in the same 'Rugby Week' (Monday - Sunday inclusive South
African time).
- Outright Betting
- Regular season only unless
otherwise stated. The finishing position of teams at the end of the
scheduled programme of matches will determine placings with no allowance
for playoffs or subsequent enquiries (and potential point deductions) by
the respective leagues.
- To Finish Bottom - Will be
settled on the team who finish in the bottom position of the stipulated
league upon the completion of the regular season.
- Wooden Spoon - Offered for the
Six Nations, will be settled on the team who finish in the bottom
position of the table, upon completion of the specified Six Nations
tournament.
- To Be Relegated - Where market
is offered settlement is based upon the rules of the specified league.
- Match Betting
- Handicap
Betting/Alternative/Additional Handicap Betting (Including In-Play) - In
2-Way markets bets are void if a tie is not offered in the event of a
tie.
- Match and Team
Totals/Alternative Totals (Including In-Play) - In 2-way markets, where
scores are level with the total points taken then bets will be void if a
tie is not offered.
- Total Points Odd/Even and Team
Total Points Odd Even - Zero counts as Even for settlement purposes.
- Draw-No-Bet - If the game
finishes in a draw, then bets will be settled as a scratching.
- 1st/2nd Half Draw-No-Bet - If
the 1st/2nd half of a specified match finishes in a draw then bets will
be settled as a scratching.
- Next Try 2-Way - Where there
is no next try scored then bets will be void unless the option of no next
try is offered.
- Total Tries/Team Total
Tries/Most Tries markets (including alternatives)- In 2-Way markets where
scores are level with the quote taken then bets will be void unless a tie
is offered on the relevant market. For these markets try includes penalty
try.
- Total Successful Penalties
2-Way - Settlement is based on total successfully converted penalties,
not total penalties awarded. Where the total is level with the quote
taken then bets will be void unless the if the tie is offered.
- Team Totals Odd/Even 2-Way -
Zero counts as Even for settlement purposes.
- First Scoring Play/Team First
Scoring Play/First Scoring Play 2nd Half/Score First (2nd Half)/Team to
Score First/Last Scoring Play of First Half/Last Scoring Play of
Match/Team to Score Last/Team to Score Last Try - For all these markets
try includes penalty try. For all scoring play markets conversions do not
count.
- 4-Way First Scoring Play - For
this market try includes penalty try.
- More Tries or Penalties - The
Tie is an option. For this market try includes penalty try.
- Team Scoring First to Win -
Includes extra-time if played.
- Score 1st Try/1st Half Result
- Predict the Team to score 1st try, combined with the 1st Half Result. A
price is quoted for No Tryscorer. For this market try includes penalty
try.
- Score 1st Try/Match Result -
Predict the Team to score 1st try, combined with the Full Time Result,
excluding extra-time if played. A price is quoted for No Tryscorer. For
this market try includes penalty try.
- Team to Score 1st and Match
Result - Predict the team to score 1st combined with the match result,
excluding extra-time if played.
- Half Time/Full Time Winning
Margin Double - Predict the team and winning margin combinations at half
time and full time excluding extra-time if played. In the event of the half-
or full-time result ending in a Tie, then bets will be settled on Any
Other option.
- Score 1st, Lead at Half Time
and Win at Full time - Predict the outcome of all three. In the event of
the combination not being offered then bets will be settled on Any Other
option.
- Highest Scoring Half/Team with
Highest Scoring Half - The second half total excludes extra-time if
played. The Tie is an option.
- Double Result - Predict the
outcome of the specified match at half-time and full-time.
- Winning Margin inc. Exact and
Alternative - For settlement purposes the margin at full-time is used
(Tie option is available).
- Race to Markets - Predict the
team to reach a specified point total first (Neither option is
available).
- Half Betting - 1st half
markets are settled at the end of the 1st half. 2nd half markets are
settled at the end of regulation time and exclude extra-time if played.
The relevant half must be completed for bets to have action, unless the
specific market outcome is already determined.
- Match Outcome(4-Way)/Win in
Extra-Time/To Lift Trophy/To Qualify/Match to Go to Overtime - Settlement
will include extra-time if played.
- Tribet - If the match ends in
a Tie, bets will be settled as Any Other Result option.
- First (including home and away
team scorer markets)/Last (including home and away team scorer
markets)/2nd Half First Tryscorer
- Bets on players taking no part
in the match will be void. If your player takes the field after a try has
been scored, then first tryscorer bets will be made void. If your player
has taken the field at any time prior to the first, try being scored then
your bet stands. For 2nd Half First Tryscorer market, if your player
takes the field after the first try of the 2nd half has been scored then
2nd Half First Tryscorer bets will be made void. If your player has taken
the field at any time prior to the 2nd half first, try being scored then
your bet stands.
- Each-way bets on tryscorers
who have taken no part of the game when the 1st try is scored will be
void regardless whether or not they score later in the game. If there are
less tries scored than the Each-way number of places offered, then bets
on players who have not scored will be settled as losers. No extra
payments will be made where an individual player scores more than one of
the first four tries.
- If the first, try is a penalty
try then the scorer of the second try will be deemed the winner for
settlement purposes.
- Bets will stand on players
that take any part in a match for last tryscorer purposes.
- If the last try is a penalty
try bets will be settled on the previous tryscorer.
- Player to Score a Try at Any
Time/Player to Score Two or More Tries/Player to Score Three or More Tries
- Bets will stand on players
that take any part in a match.
- Bets on players in a match
that is not completed will be void except for those bets the outcome of
which is already determined.
- In-Play 2-Way Market Betting
(Incl. OT)
- Where offered, all markets
which state ‘Incl. OT’ specifically in the market title, will include all
periods of extra-time if played, for settlement purposes. The markets
are:
- Money Line (Incl. OT)/Handicap
2-Way (Incl. OT) (including alternatives)/Total Points (Incl. OT)
(including alternatives)/Team Total Points (Incl. OT)/Total Tries (Incl.
OT)/Team Total Tries (Incl. OT)/2nd Half Winner (Incl. OT)
- In-Play Half Betting
- For In-Play half betting, the
designated half must be completed for bets to stand (unless the outcome
of the specific market is already determined). In-Play half bets exclude
overtime if played.
- In-Play 10 Minute Betting
- 10 Minute Betting - The
designated 10-minute period must be completed for bets to stand unless
the specific market outcome is already determined.
- 10 Minute Total Points
Odd/Even 2-Way - Zero counts as Even for settlement purposes.
- Tryscorer Shirt Numbers
- A penalty try counts as 8.
- Time of First Team-Match
Try/First 2nd Half Try/Last Try
- Try includes penalty try. If
no 1st or 2nd half, try scored then bets will be settled as after.
- Time of 1st Converted
Penalty/Time of 1st Team Converted Penalty
- If no converted penalty, then
bets will be settled as after.
- Time of 1st Try/Team Time of
1st Try
- Penalty tries count. If no try
then bets will be settled as after.
- Team to Score First Try
- Market includes No Try Scored
option.
- Player Match-Ups
- Predict the player who will
score most points. Both players must start the match or bets void. In the
event of a tie all stakes will be refunded. Bets stand on regulation time
only.
- Player Performances/Points
- Player must start the match or
bets void. Bets stand on regulation time only.
- Will There Be a
Sin-Binning/Drop Goal
- Will be settled on regulation
time only. For settlement purposes drop goal must be successful.
- Number of Tries - Team Tries/To
Score a Try/Team To Score 1st Try
- Penalty tries count. Bets
stand on regulation time only.
- Total Team Tries (including
Alternatives)
- Penalty tries count. Bets
stand on regulation time only.
- More Tries or Converted
Penalties/Team to Score More Tries or Penalties
- Penalty tries count. Penalties
must be successfully converted.
- Team to Win Both Halves/To Win
Both Halves/Team to Win Either Half
- Both halves must be completed
for bets to stand.
- Will Either Team Score 3
Unanswered Tries
- Either team must score 3 tries
in the game without the opposition scoring a try in between. Penalty
tries count.
- Team to Trail in Match
- Predict whether the named team
will trail on points at any time during a specified match.
- Team to Score Last
- Includes extra-time if played.
- Highest/Lowest Scoring Team
- Only highlighted team’s count.
Dead-heat rules apply.
- Either Team to Be Nilled
- Predict whether or not a match
ends with either team failing to register a point.
- 1st Try Converted
- Predict whether or not the
first try of the match will be successfully converted. Penalty tries
count.
- 1st Video Referee Decision
- Settlement based on the 1st
decision made by the Video Referee relating to a try. In the event of a
match having no Video Ref Decision relating to a try bets will be void.
- 1st Stoppage
- The incident that produces the
first referee designated stoppage will be used for settlement purposes.
- Scorecast/1st Half Scorecast
- All bets 80 minutes play
(normal time) only. Bets exclude extra-time if played. If your player
takes the field after a try has been scored or does not take part in the
game prior to a try being scored, then bets will be made void. If a match
is abandoned after a try has been scored, then all bets will be settled
as singles on the first tryscorer at the appropriate odds. If the first,
try is a penalty try then the player who is awarded the try by match
officials will be deemed the winner for the purposes of the tryscorer
part of the bet. If there is no tryscorer in the match/half, then all
bets will be settled as singles on the Winning Margin or 1st Half Winning
Margin market at the relevant odds quoted at match kick-off time.
- Wincast/1st Half Wincast
- Bets exclude extra-time if
played. If your player takes the field after a try has been scored or
does not take part in the game prior to a try being scored, then bets
will be made void. If a match is abandoned after a try has been scored,
then all bets will be settled as singles on the first tryscorer at the
appropriate odds. If the first, try is a penalty try then the player who
is awarded the try by match officials will be deemed the winner for the
purposes of the tryscorer part of the bet. If there is no tryscorer in
the match/half, then all bets will be settled as singles on the Full Time
Result or 1st Half Winner market at the relevant odds quoted at match
kick-off time.
- Man of the Match
- If no announcement is made
during the live broadcast on the relevant channel or on the broadcaster's
official Website within 24 hours of the result, then all bets on this
market will be void.
- Highest Scoring Team – Handicap
- All scheduled games must be
completed for bets to stand. Settlement will include the handicap added
to the selected team's score. Dead-heat rules apply.
- Mythical Match-Ups
- Market will be settled by
applying the mythical handicap to each team’s total points scored in the
current week’s round of matches. The team with the highest adjusted
points total will be deemed the winner. Both games must be completed for
bets to stand.
- Season Betting
- Top Tryscorer - Settled on
regular season only (playoffs do not count).
- To Finish Bottom - Settled on
team finishing bottom of table (regardless of whether they are relegated
or not).
- Most Losses (Regular Season) -
Settled on the team recording the most losses during the regular season.
In the event of two or more teams recording the same number of losses,
the winner will be determined as the team with the worst for and against
differential. Regular Season must be completed for bets to stand.